
Description
In this course you will learn the following skills:
1-Understand the concept of the Meshes at Unity 3D.
2-You will learn how to build your first Mesh using the minimum required code.
3-You will learn to create the basic 2D shapes (Triangles/Quad) using C#.
4-You will be introduced to the basic concepts of Mesh visualization.
5-You will learn the concept of the UVs and how to apply it in your code;
6-You will learn the concept of the Normals and how to apply it in your code.
Who this course is for:
- Beginner Unity developer curious about Generating a procedural Mesh using C#.
- Unity Asset store Developer who want to understand how to generate a procedural Mesh .
Requirements
- Be able to handle the interface of Unity 3d (Basic knowledge)
- Understand the basics of C# programming language (Variables,functions,Classes , Array and List).